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Vex Thal
10/15/2008 2:30 PM
<<< SoD >>>
10/21/2008 2:00 AM
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10/22/2008 2:00 PM

Emissaries of Virtue is an Everquest meta guild alliance on Antonius Bayle.

*** Official member guilds of EoV: Glimmer of Hope Ill Will Norraths Helden Patina Spirit of Kael Wyrd Angles ***

Welcome to our alliance side.
Our charta is brief - our intentions are pure.

We raid casual raid content including most of the expansions with main focus on Epic raids, DoN and newer SoF content. Raid times are usually once a week 9 to 11 pm CET (usually wednesday). We meet at 8:30 pm CET. Join our alliance channel for raid and chat.

Our alliance is open for all alliance guild members and otherguilded or unguilded players! Come and join old friends!
(minimum char level 65/68 required depending on raid)
Willkommen auf unserer Allianzseite.
Unsere Charta ist kurz und bündig - unsere Absichten rein.

Wir raiden Raidziele der meisten Erweiterungen, momentan mit Schwerpunkten Epics 1.5 bis 2.0, DoN und SoF. Raidzeiten sind i.d.R. 1x die Woche von 21 bis 23 Uhr CET (i.d.R. mittwochs). Wir sammeln uns ab 20:30 Uhr. Meldet euch an unserem Chatkanal für Raids und Chat an.

Unsere Allianz ist offen für alle Allianzmitglieder und anderweitig gegildete oder ungegildete Spieler! Kommt und schließt euch alten Freunden an!
(Mindestcharlevel 65/68 abhängig vom Raidziel erforderlich)

Patch Message 7th october - Druids and Shammies get 90% rezz!!!  
Tuesday, October 07, 2008 3:40 AM - submitted by Tilluan    (0 Comments)


October 7, 2008
_____________________


*** Highlights ***

- Seeds of Destruction Zone Sneak Preview: All active EverQuest subscribers with accounts in good standing will be able to experience all new EverQuest Seeds of Destruction zones two week before commercial release! During this special event players can participate in quest lines and group encounters as they assist Antonius Bayle and preserve the future of Qeynos! Zones include the eerie devastation of the Void, the lush wilderness of Oceangreen and the perilous Temple of Bertoxxulous. Beginning October 7, 2008 seek out the herald of Druzzil Ro in the Plane of Knowledge to be transported to a time rift that leads to the preview content!

- Group Merge Ability: Looking to fill the last few spaces of your group? Groups now have the ability to merge with each other without disbanding from their own group! With this new feature, the group leader of one group can invite the group leader of another group to join his/her group. If the invitation is accepted, the two groups will merge together to form one group. This change merely allows groups to merge without having to make everyone drop out of their current group. All other group functionality should work as it did in the past. It does not increase the six person group maximum for groups.

- Group Window Enhancements: The following changes have been made to improve the Group Window - We've added mana and endurance gauges for group members. We've added a Group Roles infrastructure. When right-clicking on a member of the group, a leader will now have the roles sub-menu for role administration. If currently the leader of a group, right-clicking the player's health / mana / stamina window will also show the same role administration menu. We also added in the /grouproles command. A group role indicator was also added to the Player Info window.

- Target Window Enhancements: The following changes have been made to improve the Target Window - The target window will now display the buffs on target players, pets, and in the future mercenaries. The Inspect Buffs leadership ability is still needed to view NPC buffs. The target's buff timers displays in hours, minutes, seconds. We've added the ability to remove buffs from yourself, your pet, and in the future mercenaries from the target window. The ability to block buffs on you and your pet has also been added to the target window. The Target Window is now resizable.

- Message to Custom UI Users: Due to the amount of changes being made to the user interface with this game update, custom UI users are advised to switch to the default before attempting to log in or if you experience difficulties when logging in.

*** Spells ***

- A new resurrection spell has been added for Druids and Shaman. Wanderer Astobin and Mystic Abomin in the Plane of Knowledge library have the scroll for sale. The spell returns 90% of a player's lost experience and can only be used while out of combat.


*** AA ***

- Removed the group leadership AA Designate Main Assist since this functionality is given to all groups through the new Group Role system. Leadership AAs spent on this ability have been refunded in the form of regular AAs.

*** Miscellaneous ***

- Items and coin are no longer left on a corpse upon death. The items will remain equipped and in their respective containers.
- Spells will now remain memorized on a character upon death.
- Players should now be able to equip items for which they don't meet the required level. In the inventory window, the item will be highlighted in yellow if the required level is not met. No benefits will be granted from this item other than being able to equip it.
- Added the concept of revive effects. When you respawn, you will receive negative effects for a while to compensate for having all your equipment and spells still memorized.
- /target will now choose PCs over NPCs when using a partial name.
- If you have a familiar buff but no familiar, it should no longer destroy any other pets you have when you remove the buff.
- All classes now keep their familiar buffs when the familiar is killed or dismissed, not just wizards.
- Fixed a problem with familiars for pet classes. If you have a pet, then summon a familiar, then zone, it will now keep your pet properly with only the familiar buff.
- Fixed some problems with the muted friends list for voice chat.
- Corrected a few issues with group and raid management functions.
- Groups are now somewhat persistent. If you log out and log back in you will still be in your group. Offline players should still be able to be kicked out of groups.
- Fixed a problem with /hidecorpse looted where the client and zone could get out of sync and keep you from looting for a while after that.
- Added /hidecorpse npc which works just like /hidecorpse all except it only hides NPC corpses.
- Drakkin rogues will now sneak at the correct speed when over level 50.
- Added in Group Roles infrastructure. When right-clicking on a member of the group, a leader will now have the roles sub-menu for role administration. If currently the leader of a group, right-clicking the player's health / mana / stamina window will also show the same role administration menu. Also, added in the /grouproles command. A group role indicator was also added to the Player Info window.
- Group members in other zones will now be notified when their group member (that previously logged off) logs back in (grey when they're offline, white when they're online). Their name in the group window changes color as indicated for online/offline status.


*** Voice Chat ***

- Slash versions of the commands are effective on playername for the channel you are in and only if you are the moderator (raid/guild/group leader)
- Unban only works via slash command since there the banned player is no longer in the channel and therefore no longer available to click on.
- /voicechat unban playername
-Unban only works to unban playername in the channel you are currently in, and only if you are the moderator (raid/guild/group leader)


*** UI ***

Several changes have been made regarding the design of user interface windows. Some of the changes are noted below:

- The group leader will now be displayed in a different color in the group window and player window. This will work in addition to /groupleader to find out who the group leader is.
- Updated the pet window to display timers in hours, minutes, seconds like the buff window.
- "Caster:" in the buff info window will now display the user name. Also, if there is no caster information available, the "Caster:" line should not appear.
- Added the ability to click on a group member and target out of zone / link dead group members. Using the function keys by default should also bring up the players in the target window.
- Invite, follow and disband/decline buttons are no longer required in the group window.
- Modified the spell gem window to auto-resize based on the number of spell gems activated via Mnemonic Retention.
- Added the ability when using custom UI's to target out-of-zone group members by clicking on their EQType's gauge.
- Fixed a bug seen in custom UI's where the spell name in the buff and short term buff windows would be "Unknown Spell" when there was no buff in that slot.
- In the group window, the gauge size can now be used by custom UI modifiers to set the size for gauges instead of having to change the background size.

*** Special announcement *** Music from Birdcage ***  
Thursday, October 02, 2008 2:36 AM - submitted by Tilluan    (3 Comments)

Hail mates - a good friend of mine - Ruquei from Norraths Helden - is a great rock musician in Munich, Bavaria, and I would like to link the webpage of "Birdcage" to give you the possibilty to hear some songs of the band. Have fun and tell Ruquei if you like the music (if not shut up ;) )



Also alle mal herhorchen! Der Ruquei macht klasse Rockmusik mit der Band "Birdcage" - guckt euch mal die Webseite an - man kann dort auch die Musik anhören :) Ruquei freut sich über Kritik ;) seid aber net zu hart - Blechdosen haben ein weiches Herz!


Fort Mechanotus Raid Summary - Zusammenfassung  
Thursday, October 02, 2008 2:22 AM - submitted by Tilluan    (0 Comments)



We had luck and looted two nice pieces of the Steamwork Guardian and Ironfoot. Grats to the winners!
However the trash is too easy /zzzzzz... though the named are not easy at all :) I think it would be good that we leave FM behind us - Bloodkeep and Hills of Shade - maybe SHIP - are also very promissing even when mobs are harder to fight :) This SoF excursions are to seen between the "real" raid encounters we will do next months. So keep online.

Wir hatten echt Glück und konnten zwei tolle Rüstungsteile looten - dem Steamwork Guardian liefen wir quasi in die Arme und Ironfoot poppte auf dem Kopf von Xiriana ;) Glückwunsch den Gewinnern!
Jedoch wird der Trash zu einfach /schnarch.... wohingegen die benamsten Monster gar nicht so einfach sind. Meiner Meinung nach sollten wir FM hinter uns lassen - Bloodkeep und Hills of Shade - ev. auch SHIP - sind auch interessante SoF-Zonen auch wenn die Mobs dort einiges härter sind! Diese SoF-Ausflüge sind zwischen den echten Raidzielen zu sehen die wir in den kommenden Monaten angehen werden. So bleibt dabei und kommt vorbei :)


Hail - we change a bit raid targets - neue Raidziele :)  
Tuesday, September 30, 2008 6:13 AM - submitted by Tilluan    (0 Comments)

Hail friends,
we have done many targets with success last months. I would offer you to introduce some new raid targets in the DoDh expansion. Though we will keep Epics and DoN if required, also smaller mobs in SoF for loot. So this week Fort mech, next week an "oll school" raid Naggy/Vox lead by Britan (lvl 52 max shroud or bring your alt chars, and end october we do Shyra (1st blood raid in DoDh).

Hallo Freunde,
wir waren in den vergangenen Monaten sehr erfolgreich, ich möchte euch anbieten neue Ziele aus der DoDh Erweiterung zu etablieren.Wir werden Epic-raids und DoN beibehalten wenn der Bedarf angemeldet wird, ebenso SoF Raids was kleine Mobs angeht. Diese Woche daher Fort Mech, dann kommende Woche eine interessante Raid von Britan geleitet: Naggy/Vox (Level 52 max also shrouden oder Alts mitbringen!) Ende Oktober dann Shyra (erste Blood Raid).


Yours Tilluan

SoD pre-order available!  
Wednesday, September 24, 2008 4:09 AM - submitted by Tilluan    (0 Comments)

Pre-Order for EverQuest Seeds of Destruction Now Available!

Pre-Order Seeds of Destruction

Act now to prevent the cataclysm and save Norrath from the forces of Discord! Pre-order and purchase ensures players have access to all the content and bonus items in the EverQuest Seeds of Destruction All-In-One pack, including:

  • The pre-order exclusive Qeynos Shield of Foundation, as well as other amazing promotional items from past expansions.
  • 20 new zones, including the eerie wasteland of the Void, the battle of Bloody Kithicor and the sinister heart of the Plane of Discord!
  • The all-new Mercenary NPCs. Need some extra muscle or a healer archetype for PvE support? Hire a Mercenary for your party and crush the opposition!
  • New level cap at 85! New spells, AAs and items await!
  • The EverQuest Seeds of Destruction All-In-One pack contains all features and content from the 14 previous expansion packs.
  • Legends of Norrath™ digital card game client, including a starter deck, booster pack and a "Familiar of the Hooded Scrykin" loot card!
Werden Sie jetzt aktiv und verhindern Sie die Verheerung, um Norrath von den Mächten der Zwietracht zu befreien! Das EverQuest Seed of Destruction Alles-In-Einem-Paket beinhaltet das Basisspiel, viele interessante Promo-Im-Spiel-Gegenstände (mit dem exklusiven „Qeynos Schild des Fundaments“ für Vorbestellungen und Käufe) und allen 14 Erweiterungssätzen. Die neuen Features beinhalten 20 neue Zonen (inklusive die furchterregende Einöde der Leere), die neuen Söldner NSC’s (von Spielern kontrollierte Rollen-Archetypen, die in SgU helfen oder unterstützen) Und eine Stufengrenze bei 85! Das EverQuest Saat der Verderbtheit Alles-In-Einem-Paket beinhaltet außerdem den Legends of Norrath ™ digital card game client mit einer „Hauben-Scrykin-Familiar“ Beutekarte und einem Einsteigersatz und Erweiterungssatz für den Oathbound Kartensatz. 

Summary of DoN raid  
Friday, September 19, 2008 6:41 AM - submitted by Tilluan    (0 Comments)

This week we managed to do with a smaller force: Circle of Drakes (flawless), Shogurei (Tier 4, flawless) and for backflag issues Emoush (Tier 2, easy cake).
Grats all winners! DoN rests interesting for the nice AA benefits of the progression!

Also diesen Mittwoch gab es den Kreis der Drachen, den Sandfürsten Shogurei sowie den ollen Steinsturm Emoush - alles in allem ein 1a Durchgang ohne Spielerleichen. Glückwunsch an alle! Scheint so dass DoN einfach immer noch interessant ist, da man durch die Progression nette AAs bekommt.


Ich wähle keine Spielekiller  
Wednesday, September 17, 2008 6:27 AM - submitted by Tilluan    (0 Comments)



Mal ein deutsches bzw. bayerisches Thema für die kommende Landtagswahl im Königreich Bavaria! Weitere Infos unter:
http://www.pcgames.de/aid,658647/News/Aktion_zur_bayerischen_Landtagswahl_-_Ich_waehle_keine_Spielekiller/

Jeder ist ja mündig genug selbst ein Urteil zu bilden.

Seeds of Destruction Lore  
Friday, September 12, 2008 3:06 AM - submitted by Tilluan    (0 Comments)



Look here for the first lore information: http://eqplayers.station.sony.com/news_article.vm?id=51120


New hotzones live  
Thursday, August 21, 2008 2:20 AM - submitted by Tilluan    (0 Comments)

20 Lake of Ill Omen
25 Feerrott
30 Frontier Mountains
35 Tower of Frozen Shadow
40 Lower Guk
45 Wakening Lands
50 Old Sebilis
55 Blackfeather roost
60 Plane of Storms
65 Sunderock Springs
70 Riftseeker's Sanctum

Seeds of Destruction  
Friday, August 15, 2008 4:20 AM - submitted by Tilluan    (0 Comments)

Seeds of Destruction: Die Beta steht bevor

Everquest ist schon seit über neun Jahren auf dem Markt und hat in dieser Zeit unzählige Konkurrenzprodukte überlebt. Nun steht das 15. Add-on für den Klassiker an.

Wie Sony Online Entertainment auf der offiziellen Website ankündigt, können sich Spieler ab sofort für den Betatest von Everquest: Seeds of Destruction registrieren. Die Macher werden anfänglich jedoch nur einen kleinen Teil der Interessenten einladen und nach und nach neue Wellen verschicken.

Mit der Expansion wird die Levelgrenze auf 85 erhöht, es kommen 21 neue Zonen sowie über 50 frische Instanzen. Doch damit nicht genug: Zusätzlich werden verschiedene Ausrüstungsgegenstände, Monster und Fähigkeiten hinzugefügt. Everquest: Seeds of Destruction soll im November 2008 erscheinen.

Fan Faire has already brought the EQ community some awesome news: The newest expansion, Seeds of Destruction!

To prevent the cataclysm and defeat the forces of chaos, players must journey through time portals to the greatest moments in EverQuest history. From the founding of Qeynos to the battle of Bloody Kithicor, players will be called upon to safeguard history and ensure that events unfold without interference from the gods of Discord.

EverQuest® Seeds of DestructionTM Features :

  • Mercenaries Player controlled NPCs are available in EverQuest for the first time! Visit the EverQuest home page for a video demonstration!
  • 20 New Zones Features re-imagined classic content as well as brand new realms to explore! Check the EQ Players community website for regular features on zones, NPCs and more!
  • Level Cap Increase
  • Includes all features and content from the 14 previous expansion packs

News Archives

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Shout Box
"Any activity planned for 3/9/08?"
- Xleep 
"Hail mates are you all ok? will be back in one week!"
- Tilluan 
"we are back in battle!"
- Tilluan 
"Wish u a nice summerbreak, Till!"
- Wildo 
"BIG CHEESY GRIN :-)"
- Worzel 
":O"
- puzzykhat 
"seems not :P"
- Tilluan 
":)"
- Tilluan 
"@Tullian: Any smilies working in here?"
- Wildo 
"Gnome-Shooouuttt."
- Wildo 
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